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    Class Namespace<ListenEvents, EmitEvents, ServerSideEvents, SocketData>

    A Namespace is a communication channel that allows you to split the logic of your application over a single shared connection.

    Each namespace has its own:

    • event handlers
    io.of("/orders").on("connection", (socket) => {
    socket.on("order:list", () => {});
    socket.on("order:create", () => {});
    });

    io.of("/users").on("connection", (socket) => {
    socket.on("user:list", () => {});
    });
    • rooms
    const orderNamespace = io.of("/orders");

    orderNamespace.on("connection", (socket) => {
    socket.join("room1");
    orderNamespace.to("room1").emit("hello");
    });

    const userNamespace = io.of("/users");

    userNamespace.on("connection", (socket) => {
    socket.join("room1"); // distinct from the room in the "orders" namespace
    userNamespace.to("room1").emit("holà");
    });
    • middlewares
    const orderNamespace = io.of("/orders");

    orderNamespace.use((socket, next) => {
    // ensure the socket has access to the "orders" namespace
    });

    const userNamespace = io.of("/users");

    userNamespace.use((socket, next) => {
    // ensure the socket has access to the "users" namespace
    });

    Type Parameters

    Hierarchy

    Index

    Constructors

    Properties

    adapter: Adapter
    name: string
    sockets: Map<
        string,
        Socket<ListenEvents, EmitEvents, ServerSideEvents, SocketData>,
    >

    A map of currently connected sockets.

    captureRejections: boolean

    Value: boolean

    Change the default captureRejections option on all new EventEmitter objects.

    v13.4.0, v12.16.0

    captureRejectionSymbol: typeof captureRejectionSymbol

    Value: Symbol.for('nodejs.rejection')

    See how to write a custom rejection handler.

    v13.4.0, v12.16.0

    defaultMaxListeners: number

    By default, a maximum of 10 listeners can be registered for any single event. This limit can be changed for individual EventEmitter instances using the emitter.setMaxListeners(n) method. To change the default for allEventEmitter instances, the events.defaultMaxListeners property can be used. If this value is not a positive number, a RangeError is thrown.

    Take caution when setting the events.defaultMaxListeners because the change affects all EventEmitter instances, including those created before the change is made. However, calling emitter.setMaxListeners(n) still has precedence over events.defaultMaxListeners.

    This is not a hard limit. The EventEmitter instance will allow more listeners to be added but will output a trace warning to stderr indicating that a "possible EventEmitter memory leak" has been detected. For any single EventEmitter, the emitter.getMaxListeners() and emitter.setMaxListeners() methods can be used to temporarily avoid this warning:

    import { EventEmitter } from 'node:events';
    const emitter = new EventEmitter();
    emitter.setMaxListeners(emitter.getMaxListeners() + 1);
    emitter.once('event', () => {
    // do stuff
    emitter.setMaxListeners(Math.max(emitter.getMaxListeners() - 1, 0));
    });

    The --trace-warnings command-line flag can be used to display the stack trace for such warnings.

    The emitted warning can be inspected with process.on('warning') and will have the additional emitter, type, and count properties, referring to the event emitter instance, the event's name and the number of attached listeners, respectively. Its name property is set to 'MaxListenersExceededWarning'.

    v0.11.2

    errorMonitor: typeof errorMonitor

    This symbol shall be used to install a listener for only monitoring 'error' events. Listeners installed using this symbol are called before the regular 'error' listeners are called.

    Installing a listener using this symbol does not change the behavior once an 'error' event is emitted. Therefore, the process will still crash if no regular 'error' listener is installed.

    v13.6.0, v12.17.0

    Accessors

    • get local(): BroadcastOperator<
          DecorateAcknowledgementsWithMultipleResponses<EmitEvents>,
          SocketData,
      >

      Sets a modifier for a subsequent event emission that the event data will only be broadcast to the current node.

      Returns BroadcastOperator<
          DecorateAcknowledgementsWithMultipleResponses<EmitEvents>,
          SocketData,
      >

      a new BroadcastOperator instance for chaining

      const myNamespace = io.of("/my-namespace");

      // the “foo” event will be broadcast to all connected clients on this node
      myNamespace.local.emit("foo", "bar");
    • get volatile(): BroadcastOperator<
          DecorateAcknowledgementsWithMultipleResponses<EmitEvents>,
          SocketData,
      >

      Sets a modifier for a subsequent event emission that the event data may be lost if the client is not ready to receive messages (because of network slowness or other issues, or because they’re connected through long polling and is in the middle of a request-response cycle).

      Returns BroadcastOperator<
          DecorateAcknowledgementsWithMultipleResponses<EmitEvents>,
          SocketData,
      >

      self

      const myNamespace = io.of("/my-namespace");

      myNamespace.volatile.emit("hello"); // the clients may or may not receive it

    Methods

    • Type Parameters

      • K

      Parameters

      • error: Error
      • event: string | symbol
      • ...args: AnyRest

      Returns void

    • Alias for emitter.on(eventName, listener).

      Type Parameters

      • K

      Parameters

      • eventName: string | symbol
      • listener: (...args: any[]) => void

      Returns this

      v0.1.26

    • Gets a list of clients.

      Returns Promise<Set<string>>

      this method will be removed in the next major release, please use Namespace#serverSideEmit or Namespace#fetchSockets instead.

    • Sets the compress flag.

      Parameters

      • compress: boolean

        if true, compresses the sending data

      Returns BroadcastOperator<
          DecorateAcknowledgementsWithMultipleResponses<EmitEvents>,
          SocketData,
      >

      self

      const myNamespace = io.of("/my-namespace");

      myNamespace.compress(false).emit("hello");
    • Makes the matching socket instances disconnect.

      Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible Adapter.

      Parameters

      • Optionalclose: boolean

        whether to close the underlying connection

      Returns void

      const myNamespace = io.of("/my-namespace");

      // make all socket instances disconnect (the connections might be kept alive for other namespaces)
      myNamespace.disconnectSockets();

      // make all socket instances in the "room1" room disconnect and close the underlying connections
      myNamespace.in("room1").disconnectSockets(true);
    • Emits to all connected clients.

      Type Parameters

      • Ev extends string | symbol

      Parameters

      Returns boolean

      Always true

      const myNamespace = io.of("/my-namespace");

      myNamespace.emit("hello", "world");

      // all serializable datastructures are supported (no need to call JSON.stringify)
      myNamespace.emit("hello", 1, "2", { 3: ["4"], 5: Uint8Array.from([6]) });

      // with an acknowledgement from the clients
      myNamespace.timeout(1000).emit("some-event", (err, responses) => {
      if (err) {
      // some clients did not acknowledge the event in the given delay
      } else {
      console.log(responses); // one response per client
      }
      });
    • Emits a reserved event.

      This method is protected, so that only a class extending StrictEventEmitter can emit its own reserved events.

      Type Parameters

      • Ev extends "connect" | "connection"

      Parameters

      Returns boolean

    • Emits an event.

      This method is protected, so that only a class extending StrictEventEmitter can get around the strict typing. This is useful for calling emit.apply, which can be called as emitUntyped.apply.

      Parameters

      • ev: string

        Event name

      • ...args: any[]

        Arguments to emit along with the event

      Returns boolean

    • Returns an array listing the events for which the emitter has registered listeners. The values in the array are strings or Symbols.

      import { EventEmitter } from 'node:events';

      const myEE = new EventEmitter();
      myEE.on('foo', () => {});
      myEE.on('bar', () => {});

      const sym = Symbol('symbol');
      myEE.on(sym, () => {});

      console.log(myEE.eventNames());
      // Prints: [ 'foo', 'bar', Symbol(symbol) ]

      Returns (string | symbol)[]

      v6.0.0

    • Excludes a room when emitting.

      Parameters

      • room: string | string[]

        a room, or an array of rooms

      Returns BroadcastOperator<
          DecorateAcknowledgementsWithMultipleResponses<EmitEvents>,
          SocketData,
      >

      a new BroadcastOperator instance for chaining

      const myNamespace = io.of("/my-namespace");

      // the "foo" event will be broadcast to all connected clients, except the ones that are in the "room-101" room
      myNamespace.except("room-101").emit("foo", "bar");

      // with an array of rooms
      myNamespace.except(["room-101", "room-102"]).emit("foo", "bar");

      // with multiple chained calls
      myNamespace.except("room-101").except("room-102").emit("foo", "bar");
    • Returns the matching socket instances.

      Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible Adapter.

      Returns Promise<RemoteSocket<EmitEvents, SocketData>[]>

      const myNamespace = io.of("/my-namespace");

      // return all Socket instances
      const sockets = await myNamespace.fetchSockets();

      // return all Socket instances in the "room1" room
      const sockets = await myNamespace.in("room1").fetchSockets();

      for (const socket of sockets) {
      console.log(socket.id);
      console.log(socket.handshake);
      console.log(socket.rooms);
      console.log(socket.data);

      socket.emit("hello");
      socket.join("room1");
      socket.leave("room2");
      socket.disconnect();
      }
    • Returns the current max listener value for the EventEmitter which is either set by emitter.setMaxListeners(n) or defaults to EventEmitter.defaultMaxListeners.

      Returns number

      v1.0.0

    • Targets a room when emitting. Similar to to(), but might feel clearer in some cases:

      Parameters

      • room: string | string[]

        a room, or an array of rooms

      Returns BroadcastOperator<
          DecorateAcknowledgementsWithMultipleResponses<EmitEvents>,
          SocketData,
      >

      a new BroadcastOperator instance for chaining

      const myNamespace = io.of("/my-namespace");

      // disconnect all clients in the "room-101" room
      myNamespace.in("room-101").disconnectSockets();
    • Returns the number of listeners listening for the event named eventName. If listener is provided, it will return how many times the listener is found in the list of the listeners of the event.

      Type Parameters

      • K

      Parameters

      • eventName: string | symbol

        The name of the event being listened for

      • Optionallistener: Function

        The event handler function

      Returns number

      v3.2.0

    • Returns the listeners listening to an event.

      Type Parameters

      • Ev extends string | symbol

      Parameters

      • event: Ev

        Event name

      Returns FallbackToUntypedListener<
          Ev extends "connect"
          | "connection"
              ? NamespaceReservedEventsMap<
                  ListenEvents,
                  EmitEvents,
                  ServerSideEvents,
                  SocketData,
              >[Ev<Ev>]
              : Ev extends EventNames<ServerSideEvents>
                  ? ServerSideEvents[Ev<Ev>]
                  : never,
      >[]

      Array of listeners subscribed to event

    • Alias for emitter.removeListener().

      Type Parameters

      • K

      Parameters

      • eventName: string | symbol
      • listener: (...args: any[]) => void

      Returns this

      v10.0.0

    • Adds the listener function as an event listener for ev.

      Type Parameters

      • Ev extends string | symbol

      Parameters

      • ev: Ev

        Name of the event

      • listener: FallbackToUntypedListener<
            Ev extends "connect"
            | "connection"
                ? NamespaceReservedEventsMap<
                    ListenEvents,
                    EmitEvents,
                    ServerSideEvents,
                    SocketData,
                >[Ev<Ev>]
                : Ev extends EventNames<ServerSideEvents>
                    ? ServerSideEvents[Ev<Ev>]
                    : never,
        >

        Callback function

      Returns this

    • Adds a one-time listener function as an event listener for ev.

      Type Parameters

      • Ev extends string | symbol

      Parameters

      • ev: Ev

        Name of the event

      • listener: FallbackToUntypedListener<
            Ev extends "connect"
            | "connection"
                ? NamespaceReservedEventsMap<
                    ListenEvents,
                    EmitEvents,
                    ServerSideEvents,
                    SocketData,
                >[Ev<Ev>]
                : Ev extends EventNames<ServerSideEvents>
                    ? ServerSideEvents[Ev<Ev>]
                    : never,
        >

        Callback function

      Returns this

    • Adds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

      server.prependListener('connection', (stream) => {
      console.log('someone connected!');
      });

      Returns a reference to the EventEmitter, so that calls can be chained.

      Type Parameters

      • K

      Parameters

      • eventName: string | symbol

        The name of the event.

      • listener: (...args: any[]) => void

        The callback function

      Returns this

      v6.0.0

    • Adds a one-timelistener function for the event named eventName to the beginning of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.

      server.prependOnceListener('connection', (stream) => {
      console.log('Ah, we have our first user!');
      });

      Returns a reference to the EventEmitter, so that calls can be chained.

      Type Parameters

      • K

      Parameters

      • eventName: string | symbol

        The name of the event.

      • listener: (...args: any[]) => void

        The callback function

      Returns this

      v6.0.0

    • Returns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).

      import { EventEmitter } from 'node:events';
      const emitter = new EventEmitter();
      emitter.once('log', () => console.log('log once'));

      // Returns a new Array with a function `onceWrapper` which has a property
      // `listener` which contains the original listener bound above
      const listeners = emitter.rawListeners('log');
      const logFnWrapper = listeners[0];

      // Logs "log once" to the console and does not unbind the `once` event
      logFnWrapper.listener();

      // Logs "log once" to the console and removes the listener
      logFnWrapper();

      emitter.on('log', () => console.log('log persistently'));
      // Will return a new Array with a single function bound by `.on()` above
      const newListeners = emitter.rawListeners('log');

      // Logs "log persistently" twice
      newListeners[0]();
      emitter.emit('log');

      Type Parameters

      • K

      Parameters

      • eventName: string | symbol

      Returns Function[]

      v9.4.0

    • Removes all listeners, or those of the specified eventName.

      It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).

      Returns a reference to the EventEmitter, so that calls can be chained.

      Parameters

      • OptionaleventName: string | symbol

      Returns this

      v0.1.26

    • Removes the specified listener from the listener array for the event named eventName.

      const callback = (stream) => {
      console.log('someone connected!');
      };
      server.on('connection', callback);
      // ...
      server.removeListener('connection', callback);

      removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.

      Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any removeListener() or removeAllListeners() calls after emitting and before the last listener finishes execution will not remove them fromemit() in progress. Subsequent events behave as expected.

      import { EventEmitter } from 'node:events';
      class MyEmitter extends EventEmitter {}
      const myEmitter = new MyEmitter();

      const callbackA = () => {
      console.log('A');
      myEmitter.removeListener('event', callbackB);
      };

      const callbackB = () => {
      console.log('B');
      };

      myEmitter.on('event', callbackA);

      myEmitter.on('event', callbackB);

      // callbackA removes listener callbackB but it will still be called.
      // Internal listener array at time of emit [callbackA, callbackB]
      myEmitter.emit('event');
      // Prints:
      // A
      // B

      // callbackB is now removed.
      // Internal listener array [callbackA]
      myEmitter.emit('event');
      // Prints:
      // A

      Because listeners are managed using an internal array, calling this will change the position indices of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.

      When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping') listener is removed:

      import { EventEmitter } from 'node:events';
      const ee = new EventEmitter();

      function pong() {
      console.log('pong');
      }

      ee.on('ping', pong);
      ee.once('ping', pong);
      ee.removeListener('ping', pong);

      ee.emit('ping');
      ee.emit('ping');

      Returns a reference to the EventEmitter, so that calls can be chained.

      Type Parameters

      • K

      Parameters

      • eventName: string | symbol
      • listener: (...args: any[]) => void

      Returns this

      v0.1.26

    • Sends a message event to all clients.

      This method mimics the WebSocket.send() method.

      Parameters

      Returns this

      self

      const myNamespace = io.of("/my-namespace");

      myNamespace.send("hello");

      // this is equivalent to
      myNamespace.emit("message", "hello");
    • Sends a message to the other Socket.IO servers of the cluster.

      Type Parameters

      • Ev extends string | symbol

      Parameters

      • ev: Ev

        the event name

      • ...args: EventParams<
            DecorateAcknowledgementsWithTimeoutAndMultipleResponses<
                ServerSideEvents,
            >,
            Ev,
        >

        an array of arguments, which may include an acknowledgement callback at the end

      Returns boolean

      const myNamespace = io.of("/my-namespace");

      myNamespace.serverSideEmit("hello", "world");

      myNamespace.on("hello", (arg1) => {
      console.log(arg1); // prints "world"
      });

      // acknowledgements (without binary content) are supported too:
      myNamespace.serverSideEmit("ping", (err, responses) => {
      if (err) {
      // some servers did not acknowledge the event in the given delay
      } else {
      console.log(responses); // one response per server (except the current one)
      }
      });

      myNamespace.on("ping", (cb) => {
      cb("pong");
      });
    • Sends a message and expect an acknowledgement from the other Socket.IO servers of the cluster.

      Type Parameters

      • Ev extends string | symbol

      Parameters

      Returns Promise<FirstNonErrorArg<Last<EventParams<ServerSideEvents, Ev>>>[]>

      a Promise that will be fulfilled when all servers have acknowledged the event

      const myNamespace = io.of("/my-namespace");

      try {
      const responses = await myNamespace.serverSideEmitWithAck("ping");
      console.log(responses); // one response per server (except the current one)
      } catch (e) {
      // some servers did not acknowledge the event in the given delay
      }
    • By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set to Infinity (or 0) to indicate an unlimited number of listeners.

      Returns a reference to the EventEmitter, so that calls can be chained.

      Parameters

      • n: number

      Returns this

      v0.3.5

    • Makes the matching socket instances join the specified rooms.

      Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible Adapter.

      Parameters

      • room: string | string[]

        a room, or an array of rooms

      Returns void

      const myNamespace = io.of("/my-namespace");

      // make all socket instances join the "room1" room
      myNamespace.socketsJoin("room1");

      // make all socket instances in the "room1" room join the "room2" and "room3" rooms
      myNamespace.in("room1").socketsJoin(["room2", "room3"]);
    • Makes the matching socket instances leave the specified rooms.

      Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible Adapter.

      Parameters

      • room: string | string[]

        a room, or an array of rooms

      Returns void

      const myNamespace = io.of("/my-namespace");

      // make all socket instances leave the "room1" room
      myNamespace.socketsLeave("room1");

      // make all socket instances in the "room1" room leave the "room2" and "room3" rooms
      myNamespace.in("room1").socketsLeave(["room2", "room3"]);
    • Adds a timeout in milliseconds for the next operation.

      Parameters

      • timeout: number

      Returns BroadcastOperator<
          DecorateAcknowledgements<
              DecorateAcknowledgementsWithMultipleResponses<EmitEvents>,
          >,
          SocketData,
      >

      const myNamespace = io.of("/my-namespace");

      myNamespace.timeout(1000).emit("some-event", (err, responses) => {
      if (err) {
      // some clients did not acknowledge the event in the given delay
      } else {
      console.log(responses); // one response per client
      }
      });
    • Targets a room when emitting.

      Parameters

      • room: string | string[]

        a room, or an array of rooms

      Returns BroadcastOperator<
          DecorateAcknowledgementsWithMultipleResponses<EmitEvents>,
          SocketData,
      >

      a new BroadcastOperator instance for chaining

      const myNamespace = io.of("/my-namespace");

      // the “foo” event will be broadcast to all connected clients in the “room-101” room
      myNamespace.to("room-101").emit("foo", "bar");

      // with an array of rooms (a client will be notified at most once)
      myNamespace.to(["room-101", "room-102"]).emit("foo", "bar");

      // with multiple chained calls
      myNamespace.to("room-101").to("room-102").emit("foo", "bar");
    • Sends a message event to all clients. Sends a message event. Alias of send.

      Parameters

      Returns this

      self

    • Experimental

      Listens once to the abort event on the provided signal.

      Listening to the abort event on abort signals is unsafe and may lead to resource leaks since another third party with the signal can call e.stopImmediatePropagation(). Unfortunately Node.js cannot change this since it would violate the web standard. Additionally, the original API makes it easy to forget to remove listeners.

      This API allows safely using AbortSignals in Node.js APIs by solving these two issues by listening to the event such that stopImmediatePropagation does not prevent the listener from running.

      Returns a disposable so that it may be unsubscribed from more easily.

      import { addAbortListener } from 'node:events';

      function example(signal) {
      let disposable;
      try {
      signal.addEventListener('abort', (e) => e.stopImmediatePropagation());
      disposable = addAbortListener(signal, (e) => {
      // Do something when signal is aborted.
      });
      } finally {
      disposable?.[Symbol.dispose]();
      }
      }

      Parameters

      • signal: AbortSignal
      • resource: (event: Event) => void

      Returns Disposable

      Disposable that removes the abort listener.

      v20.5.0

    • Returns a copy of the array of listeners for the event named eventName.

      For EventEmitters this behaves exactly the same as calling .listeners on the emitter.

      For EventTargets this is the only way to get the event listeners for the event target. This is useful for debugging and diagnostic purposes.

      import { getEventListeners, EventEmitter } from 'node:events';

      {
      const ee = new EventEmitter();
      const listener = () => console.log('Events are fun');
      ee.on('foo', listener);
      console.log(getEventListeners(ee, 'foo')); // [ [Function: listener] ]
      }
      {
      const et = new EventTarget();
      const listener = () => console.log('Events are fun');
      et.addEventListener('foo', listener);
      console.log(getEventListeners(et, 'foo')); // [ [Function: listener] ]
      }

      Parameters

      • emitter: EventTarget | EventEmitter<DefaultEventMap>
      • name: string | symbol

      Returns Function[]

      v15.2.0, v14.17.0

    • Returns the currently set max amount of listeners.

      For EventEmitters this behaves exactly the same as calling .getMaxListeners on the emitter.

      For EventTargets this is the only way to get the max event listeners for the event target. If the number of event handlers on a single EventTarget exceeds the max set, the EventTarget will print a warning.

      import { getMaxListeners, setMaxListeners, EventEmitter } from 'node:events';

      {
      const ee = new EventEmitter();
      console.log(getMaxListeners(ee)); // 10
      setMaxListeners(11, ee);
      console.log(getMaxListeners(ee)); // 11
      }
      {
      const et = new EventTarget();
      console.log(getMaxListeners(et)); // 10
      setMaxListeners(11, et);
      console.log(getMaxListeners(et)); // 11
      }

      Parameters

      • emitter: EventTarget | EventEmitter<DefaultEventMap>

      Returns number

      v19.9.0

    • A class method that returns the number of listeners for the given eventName registered on the given emitter.

      import { EventEmitter, listenerCount } from 'node:events';

      const myEmitter = new EventEmitter();
      myEmitter.on('event', () => {});
      myEmitter.on('event', () => {});
      console.log(listenerCount(myEmitter, 'event'));
      // Prints: 2

      Parameters

      • emitter: EventEmitter

        The emitter to query

      • eventName: string | symbol

        The event name

      Returns number

      v0.9.12

      Since v3.2.0 - Use listenerCount instead.

    • import { on, EventEmitter } from 'node:events';
      import process from 'node:process';

      const ee = new EventEmitter();

      // Emit later on
      process.nextTick(() => {
      ee.emit('foo', 'bar');
      ee.emit('foo', 42);
      });

      for await (const event of on(ee, 'foo')) {
      // The execution of this inner block is synchronous and it
      // processes one event at a time (even with await). Do not use
      // if concurrent execution is required.
      console.log(event); // prints ['bar'] [42]
      }
      // Unreachable here

      Returns an AsyncIterator that iterates eventName events. It will throw if the EventEmitter emits 'error'. It removes all listeners when exiting the loop. The value returned by each iteration is an array composed of the emitted event arguments.

      An AbortSignal can be used to cancel waiting on events:

      import { on, EventEmitter } from 'node:events';
      import process from 'node:process';

      const ac = new AbortController();

      (async () => {
      const ee = new EventEmitter();

      // Emit later on
      process.nextTick(() => {
      ee.emit('foo', 'bar');
      ee.emit('foo', 42);
      });

      for await (const event of on(ee, 'foo', { signal: ac.signal })) {
      // The execution of this inner block is synchronous and it
      // processes one event at a time (even with await). Do not use
      // if concurrent execution is required.
      console.log(event); // prints ['bar'] [42]
      }
      // Unreachable here
      })();

      process.nextTick(() => ac.abort());

      Use the close option to specify an array of event names that will end the iteration:

      import { on, EventEmitter } from 'node:events';
      import process from 'node:process';

      const ee = new EventEmitter();

      // Emit later on
      process.nextTick(() => {
      ee.emit('foo', 'bar');
      ee.emit('foo', 42);
      ee.emit('close');
      });

      for await (const event of on(ee, 'foo', { close: ['close'] })) {
      console.log(event); // prints ['bar'] [42]
      }
      // the loop will exit after 'close' is emitted
      console.log('done'); // prints 'done'

      Parameters

      • emitter: EventEmitter
      • eventName: string | symbol
      • Optionaloptions: StaticEventEmitterIteratorOptions

      Returns AsyncIterator<any[]>

      An AsyncIterator that iterates eventName events emitted by the emitter

      v13.6.0, v12.16.0

    • import { on, EventEmitter } from 'node:events';
      import process from 'node:process';

      const ee = new EventEmitter();

      // Emit later on
      process.nextTick(() => {
      ee.emit('foo', 'bar');
      ee.emit('foo', 42);
      });

      for await (const event of on(ee, 'foo')) {
      // The execution of this inner block is synchronous and it
      // processes one event at a time (even with await). Do not use
      // if concurrent execution is required.
      console.log(event); // prints ['bar'] [42]
      }
      // Unreachable here

      Returns an AsyncIterator that iterates eventName events. It will throw if the EventEmitter emits 'error'. It removes all listeners when exiting the loop. The value returned by each iteration is an array composed of the emitted event arguments.

      An AbortSignal can be used to cancel waiting on events:

      import { on, EventEmitter } from 'node:events';
      import process from 'node:process';

      const ac = new AbortController();

      (async () => {
      const ee = new EventEmitter();

      // Emit later on
      process.nextTick(() => {
      ee.emit('foo', 'bar');
      ee.emit('foo', 42);
      });

      for await (const event of on(ee, 'foo', { signal: ac.signal })) {
      // The execution of this inner block is synchronous and it
      // processes one event at a time (even with await). Do not use
      // if concurrent execution is required.
      console.log(event); // prints ['bar'] [42]
      }
      // Unreachable here
      })();

      process.nextTick(() => ac.abort());

      Use the close option to specify an array of event names that will end the iteration:

      import { on, EventEmitter } from 'node:events';
      import process from 'node:process';

      const ee = new EventEmitter();

      // Emit later on
      process.nextTick(() => {
      ee.emit('foo', 'bar');
      ee.emit('foo', 42);
      ee.emit('close');
      });

      for await (const event of on(ee, 'foo', { close: ['close'] })) {
      console.log(event); // prints ['bar'] [42]
      }
      // the loop will exit after 'close' is emitted
      console.log('done'); // prints 'done'

      Parameters

      • emitter: EventTarget
      • eventName: string
      • Optionaloptions: StaticEventEmitterIteratorOptions

      Returns AsyncIterator<any[]>

      An AsyncIterator that iterates eventName events emitted by the emitter

      v13.6.0, v12.16.0

    • Creates a Promise that is fulfilled when the EventEmitter emits the given event or that is rejected if the EventEmitter emits 'error' while waiting. The Promise will resolve with an array of all the arguments emitted to the given event.

      This method is intentionally generic and works with the web platform EventTarget interface, which has no special'error' event semantics and does not listen to the 'error' event.

      import { once, EventEmitter } from 'node:events';
      import process from 'node:process';

      const ee = new EventEmitter();

      process.nextTick(() => {
      ee.emit('myevent', 42);
      });

      const [value] = await once(ee, 'myevent');
      console.log(value);

      const err = new Error('kaboom');
      process.nextTick(() => {
      ee.emit('error', err);
      });

      try {
      await once(ee, 'myevent');
      } catch (err) {
      console.error('error happened', err);
      }

      The special handling of the 'error' event is only used when events.once() is used to wait for another event. If events.once() is used to wait for the 'error' event itself, then it is treated as any other kind of event without special handling:

      import { EventEmitter, once } from 'node:events';

      const ee = new EventEmitter();

      once(ee, 'error')
      .then(([err]) => console.log('ok', err.message))
      .catch((err) => console.error('error', err.message));

      ee.emit('error', new Error('boom'));

      // Prints: ok boom

      An AbortSignal can be used to cancel waiting for the event:

      import { EventEmitter, once } from 'node:events';

      const ee = new EventEmitter();
      const ac = new AbortController();

      async function foo(emitter, event, signal) {
      try {
      await once(emitter, event, { signal });
      console.log('event emitted!');
      } catch (error) {
      if (error.name === 'AbortError') {
      console.error('Waiting for the event was canceled!');
      } else {
      console.error('There was an error', error.message);
      }
      }
      }

      foo(ee, 'foo', ac.signal);
      ac.abort(); // Abort waiting for the event
      ee.emit('foo'); // Prints: Waiting for the event was canceled!

      Parameters

      • emitter: EventEmitter
      • eventName: string | symbol
      • Optionaloptions: StaticEventEmitterOptions

      Returns Promise<any[]>

      v11.13.0, v10.16.0

    • Creates a Promise that is fulfilled when the EventEmitter emits the given event or that is rejected if the EventEmitter emits 'error' while waiting. The Promise will resolve with an array of all the arguments emitted to the given event.

      This method is intentionally generic and works with the web platform EventTarget interface, which has no special'error' event semantics and does not listen to the 'error' event.

      import { once, EventEmitter } from 'node:events';
      import process from 'node:process';

      const ee = new EventEmitter();

      process.nextTick(() => {
      ee.emit('myevent', 42);
      });

      const [value] = await once(ee, 'myevent');
      console.log(value);

      const err = new Error('kaboom');
      process.nextTick(() => {
      ee.emit('error', err);
      });

      try {
      await once(ee, 'myevent');
      } catch (err) {
      console.error('error happened', err);
      }

      The special handling of the 'error' event is only used when events.once() is used to wait for another event. If events.once() is used to wait for the 'error' event itself, then it is treated as any other kind of event without special handling:

      import { EventEmitter, once } from 'node:events';

      const ee = new EventEmitter();

      once(ee, 'error')
      .then(([err]) => console.log('ok', err.message))
      .catch((err) => console.error('error', err.message));

      ee.emit('error', new Error('boom'));

      // Prints: ok boom

      An AbortSignal can be used to cancel waiting for the event:

      import { EventEmitter, once } from 'node:events';

      const ee = new EventEmitter();
      const ac = new AbortController();

      async function foo(emitter, event, signal) {
      try {
      await once(emitter, event, { signal });
      console.log('event emitted!');
      } catch (error) {
      if (error.name === 'AbortError') {
      console.error('Waiting for the event was canceled!');
      } else {
      console.error('There was an error', error.message);
      }
      }
      }

      foo(ee, 'foo', ac.signal);
      ac.abort(); // Abort waiting for the event
      ee.emit('foo'); // Prints: Waiting for the event was canceled!

      Parameters

      • emitter: EventTarget
      • eventName: string
      • Optionaloptions: StaticEventEmitterOptions

      Returns Promise<any[]>

      v11.13.0, v10.16.0

    • import { setMaxListeners, EventEmitter } from 'node:events';

      const target = new EventTarget();
      const emitter = new EventEmitter();

      setMaxListeners(5, target, emitter);

      Parameters

      • Optionaln: number

        A non-negative number. The maximum number of listeners per EventTarget event.

      • ...eventTargets: (EventTarget | EventEmitter<DefaultEventMap>)[]

        Zero or more {EventTarget} or {EventEmitter} instances. If none are specified, n is set as the default max for all newly created {EventTarget} and {EventEmitter} objects.

      Returns void

      v15.4.0